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Delabs Games: Leading the Korean Web3 Gaming Revolution

Delabs Games: Leading the Korean Web3 Gaming Revolution

Joonmo Kwon, CEO of Delabs Games

The world of gaming is on the brink of a significant transformation, and at the forefront of this change is Delabs Games, a company that's redefining how we think about Web3 gaming. Led by Joonmo Kwon, the former CEO of Nexon, Delabs Games is not just another player in the gaming industry; it's a pioneer that's leveraging Korea's robust infrastructure and pro-crypto government to push the boundaries of what's possible in gaming.

Why Korea is the Epicenter of Web3 Gaming

Korea has long been a leader in gaming innovations, from free-to-play models to MMOs and esports. Now, it's poised to lead the charge in Web3 gaming. The country's government is supportive of cryptocurrency, and the infrastructure is already in place to support large-scale gaming networks. This environment is fertile ground for companies like Delabs Games to thrive.

Joonmo Kwon, with his extensive experience at Nexon, brings a wealth of knowledge to Delabs Games. His vision is clear: instead of retrofitting Web2 games into Web3, Delabs is asking, "What kinds of games want to be on-chain?" This approach is fundamentally different and aligns perfectly with the decentralized, user-owned ethos of Web3.

Building for the Future: Telegram and LINE

One of the most exciting aspects of Delabs Games' strategy is their focus on messaging apps like Telegram and LINE. These platforms already have massive user bases, and Delabs is tapping into this network to distribute their games. The idea might seem niche, but consider the scale: Telegram alone has over a billion users. By building games for these platforms, Delabs is accessing a ready-made audience that other developers might overlook.

Their first experiment, Boxing Star X, was a success. Players not only engaged with the game but also spent within it, creating a sustainable economy. This success has paved the way for their next big project, Ragnarok Libre, which has already surpassed 100,000 pre-registrations. With deeper systems, real marketplaces, and a token at the center, Ragnarok Libre is set to be a game-changer.

The Importance of ROAS and Tokenomics

In a recent AMA clip, Joonmo Kwon emphasized the importance of Return on Ad Spend (ROAS) over traditional tokenomics. He argued that generating enough revenue is crucial for the sustainability of any game, whether it's Web2 or Web3. This perspective is refreshing because it shifts the focus from speculative token models to real-world economics.

Kwon introduced the concept of ROAS, explaining that it's about making more revenue than you spend on advertising. For example, if you spend $1 on ads and make $2 in revenue, your ROAS is positive, and your game is sustainable. Conversely, if your ROAS is negative, your game is not viable in the long term. This approach is particularly relevant in the context of Web3 gaming, where player retention and revenue generation are critical.

The Future of Delabs Games

Delabs Games is not just building games; they're building ecosystems. Their upcoming token generation event (TGE) will further integrate their games into the broader crypto economy. By focusing on real marketplaces and on-chain mechanics, they're ensuring that players have true ownership of their assets, which is a core principle of Web3.

As Korea continues to lead in gaming innovations, Delabs Games is well-positioned to be at the forefront of this revolution. Their approach, combined with Joonmo Kwon's experience and vision, makes them a company to watch. Whether you're a gamer, a crypto enthusiast, or just someone interested in the future of technology, Delabs Games is a name you'll want to remember.

Stay tuned for more updates as Delabs Games continues to shape the future of Web3 gaming. And if you're interested in the broader world of meme tokens and blockchain news, be sure to check out Meme Insider for the latest insights and analyses.

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